Simon
Bagheri, Mike (author) Barbour, Jeremy (author) Bowers, Alexander (author) British Columbia Institute of Technology ELEX 7660 (Degree grantor) British Columbia Institute of Technology ELEX 7660 (Degree granting institution)
Research paper/project
Copyright held by authors. All rights reserved. No part of this work covered by the copyright heron may be reproduced or used in any form or by any means – graphics, electronic, or mechanical including photocopying, taping, or information storage and retrieval systems – without written permission of the author.http://rightsstatements.org/vocab/InC/1.0/http://creativecommons.org/licenses/by-nc-nd/2.5/ca/
British Columbia Institute of Technology
2017-04-16
27 pages
We as a group came up with an idea of making a game that is called Simon. Simon is a mixture of hardware and software. For each level, the device creates a pattern of tones and lights and waits until a user repeats the exact same pattern by pressing the pushbuttons. Upon user’s success, the game advances to the next level, and the number of tones and lights keep increasing. Upon user’s failure, the game goes back to level 1.
eng
electronic